- Name: BloodBorne
- Release Date: March 2015
- Developer: FromSoftware
- Publisher: Sony Computer Entertainment
- Genre: Action Role-Playing
- +Smart level design
- +Thick mode atmosphere
- -A bit frustrating
The Bloodborne video game is an action role-playing game developed and published by FromSoftware and Sony Computer Entertainment respectively for PlayStation 4. It was originally announced in 2014 at a Sony’s Electronic Entertainment Expo conference and later released to the world in 2015. The game follows the game character, the Hunter, via the old Gothic, Victoria era inspired town of Yharnam, whose dwellers have been affected by an unusual blood-borne disease.
Like its ancestors, the game drops the player into its ruthless world and expects him to figure out his mysteries by himself. To be successful, the player needs to learn new tricks and forget what he/she learned before. Mainly set in Gothic, Victoria town of Yarnham, a city affected by a plague, the games develop via conversations with different characters and the rare voice over or cutscene.
However, if you wish to know more about the Yarnham and hunts’ history, you will need to go deeper into the game’s item descriptions to connect the dots. Like the previous game that inspires it, the Souls, the game has amazing supernatural elements but you aren’t fighting dragons with magical spells.
Graphics and Design
Bloodborne is often opaque, but its’ bewildering design is amazing for one reason: It’s the antitheses of the restrictive and excessive tutorials gating that are so popular in other games. If you manage to decode its cryptic rules and its lore or manage to overcome some difficult challenge, it comes with the heightened satisfaction that you have earned it.
Diehard Souls players might blanch at its highly focused scope and whittled-down customization but new players will be amazed at its difficulty.
The game was developed and published by FromSoftware and Sony Computer Entertainment respectively for PlayStation 4.
Positive and Negative Impression
The first major positive you will note about this video game is the smart level design. Its graphic and design are some of the best in the world. The other notable pros of this game are its thick, moody atmosphere feel and the consistent, satisfying mechanics.
On the contrary, the game might become frustrating after a while and has an obscure style that might annoy you.
The Bloodborne starts in media res. While this is the case for the previous Souls games, in the previous versions, you were often speaking, at least offered an upfront aim. Slay the enemies. Ring the bells. Get the cure. The game begins with your character receiving a blood transfusion by an unknown person in a wheelchair and told to look for “Paleblood.” Sadly, you don’t know what Paleblood is. Can you find out…?
In conclusion, the shift from Gothic, to space horror made the game a bit stronger. It is still distinctly a FromSoftware title, the strong emphasis on cycles is still there, and the storytelling is as inferred and environmental as ever. It is still the top game that many people enjoyed in the form of the Souls games.